How bad would it stink to be trapped in your best friend's body? How
about trapped in his body for what could be, forever? Just ask Sonja,
one of Tides of Destiny's protagonists on how that's going.
Starting
off any ordinary day on Fenith island, Aden and Sonja are enjoying a
quiet, Spring day doing their normal every day things. A bright flash of light
from nowhere abducts Aden and Sonja and drops them off nearly a century in the future. Unfortunately, after the event, Sonja's soul is trapped within Aden's body for an unknown
reason and can control him at will. Though the story is explained poorly
to the player and with every character "just going with it" it all feels generic.
The
RPG elements really shine. I found the combat to be really interesting
and the challenge very fair. The addition of having statistics for
walking, running, jumping and pretty much anything you can think of is unique. Even bathing has a leveling system. Crafting is a big part
for a more convenient experience with Tides of Destiny. Crafting
furniture, potions, and weapons is quick and easy. Your stamina bar
(a.k.a. Rune Points), can be replenished by making food dishes like
fried fish, sushi, desserts, and even pizza!
Unlike previous installments in the Rune Factory franchise, Tides of Destiny has a new game play element: exploring the ocean.
A huge part of this is by the help of a giant Golem named Ymir.
Exploring the ocean results in finding islands on the ocean floor, to
pull up and, you named it, explore. The smaller islands aren't
too different from one another. You will endure the same smaller
islands and wrecked pirates ships throughout the adventure.
Along
with the ocean concept comes being a friendly neighbor. Completely
optional to an extent, being nice to your neighbors results in leveling
up their Friend Points. Talking to them, giving them gifts they
like and even doing quests (some required), will result in their friend
points increased. After leveling up the character you can have a private
chat with them, learning more about who they are and what makes them
intriguing.
Unfortunately
the majority of the quests are the same quest repeated to no end. Which
is a huge complaint. Talking to your neighbors can be migraine
inducing. The reused dialogue isn't likeable and even the more
interesting dialogue is still uninteresting, if not redundant. Every day
you will encounter the same greeting and the same conversation from the
day before.
The farming is also watered down (pun
intended). Capturing monsters to do your dirty work in exchange for
cheap monster cookies takes away the fun. Certain monsters plant certain
types of vegetables, trees, and minerals. Over a course of four
different seasonal islands (Spring, Summer, Fall and Winter), helps
filter which monster goes where. After the crops are done growing, you
simply harvest them to do with your own free will.
Another
potential plus to having monsters is the choice to have them fight with
you throughout the game. They honestly do provide a nice
ace-in-the-hole and even help distract enemies/bosses. Though their
flawed AI is a struggle but when they do cooperate they can provide you
with the upper advantage.
Graphically,
Tides of Destiny doesn't awe. Being a port of a Wii game, the
resolution and textures do look better but that's not saying much. The anime cut scenes are absolute eye candy. I was thoroughly
entertained every time they showed up which wasn't often enough.
For
the most part, the soundtrack is bearable. With an enjoyable tune here
and there, I found myself very annoyed by the same songs everyday.
Throughout the entire day on Fenith island you will only hear a few
songs, depending. Every other island has the same song playing and the
temples have bland layouts with even more bland songs. It's the one aspect
of the game I found least enjoyable beyond belief.
Conclusion-
I
never got to try the Move controls with this one, but with this game
being the way it is, I can't help to think it wouldn't change much.
The random storyline, reused dialogue, annoying soundtrack and
rehashed quests weigh Rune Factory:
Tides of Destiny down to the bottom of the ocean.
Unless you're a fan of the series, stick to your current RPG, there's nothing to see here.
5.75/10



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